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23
Aug

Magic 2012: Vampire Onslaught Review (Part 2 of 2)

Alas, all good things must come to an end, and with Vampire Onslaught our time with Magic 2012 has finished (until next season’s Preconstructed Championships, that is!). As mentioned in our final review of Illusionary Might, the M12 Event Decks have proven to be quite popular in our house, and Jimi quite reluctantly stepped aside this time to give Sam a shot with them. Although Blue isn’t usually one of Sam’s preferred colours, the idea of cheap and aggressive beats is right up her alley. On the other side of the table, I am piloting Vampire Onslaught. Here are the notes from our three games.   Read more »

22
Aug

Whispers of the Muse: Jonah L’s Entangling Webs (Magic 2012)

The decks are coming fast and furious as late, and today we have a new community challenge- how can we best improve Magic 2012’s Entangling Webs? Our latest request comes from Jonah L, who begins with the following.

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21
Aug

Magic 2012: Illusionary Might Review (Part 2 of 2)

It’s a simple truth: some decks are more fun to play than others. Having contributed to Ertai’s Lament for over a year now, I’d hazard to say that I’d put our “unique decks played per day” ratio up against almost anyone. Ours is a constantly adapting task- play four games with a deck, move on to the next. New cards, new mechanics, all of it tackled in the course of an evening’s work for a writeup, then left behind.

To be sure, there are times when it’s felt more duty than privilege, such as when we forced ourselves to sit down and suffer through something like Anthologies. More recently, the novelty of the freshly-reviewed simpleton decks of 7th Edition wasn’t exactly seeing us race to break out the playmats. But on the flip side of the coin, there are times when Jimi and Sam are fighting it out to see who gets to play which deck, and those are the most fun of all.

Since their inception during Mirrodin Besieged, the Event Decks have fallen squarely in the latter camp. Their tightly-focused theme and solid card selection have made them a blast to play. Today we look at the match notes from the first of our two matchups, this one from the perspective of Illusionary Might. As in times previous with the Event Decks, we’re looking at the stock 60 cards, the decks as they would be in the first match pre-sideboarding.

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20
Aug

2010-11 Precon Championships: Nagle Division (Part 2 of 2)

 

And we’re back with the exciting conclusion of Nagle Division action! Last week eight decks lined up for their shot at glory. Four were defeated, and today another three will be sent home. Only one deck will have earned the right to represent the Nagle Division in the semifinals, aiming at a chance at immortality.

On the one hand, we have a Duel Decks recreation as Dragons takes on Knights. Dragons saw off an Archenemy deck in a fratricidal matchup, and stands poised for the double. The Knights had a slightly easier go of it, stepping over the smouldering corpse of a Mirrodin Besieged Intro Pack.

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19
Aug

Magic 2012: Vampire Onslaught Review (Part 1 of 2)

If there’s been one consistent complaint that’s been leveled at the Event Decks, it’s criticism of the value disparity. In essence, it is felt, having one deck packed with value cards and the other quite a bit thinner leads to some shenanigans with regards to pricing. A number of vendors, for exampkle, have marked Illusionary Might down $10, and increased Vampire Onslaught by a similar amount. This was not dissimilar to what happened for New Phyrexia’s round of decks, where War of Attrition’s two Stoneforge Mystics drove prices sharply upward.

In Wizards’ defense, the decks are made well in advance, and as Aaron Forsythe (head of R&D) once tweeted, the Mystics were a $4 card at the time the deck was designed. That might have been a happy accident (for some), but Vampire Onslaught is a much more deliberate case. As previously quoted, Event Deck designer Zac Hill made the case quite clear in his mothership article:

As formats get close to rotating, we’re more likely to try and get one last hurrah out of the previous block’s Constructed All-Star list, whereas earlier in a set’s lifespan we’re more likely to explore themes that have the opportunity to grow more robust with each release.

Today we’ll be looking at this ‘Constructed All-Star’ list with Vampire Onslaught. There are a number of familiar faces here from mono-Black Vampire aggro decks that have bounced around Standard, mainly as second-tier builds.

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18
Aug

Whispers of the Muse: Cory R’s “Illusionary Might” (Magic 2012)

For many, building the right deck can mean starting with a preconstructed one, then tuning and modifying it to get better results. Sometimes the decks just build themselves. Other times a player might be uncertain about the best build, or seek the wisdom of the masses. That’s where Whispers of the Muse comes in. Each installment features an email we’ve recieved asking for deckbuilding help. We in turn open that up to the Lament readers to see how they might choose to tinker with the deck!

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18
Aug

MBtB:A Continuing Cube Adventure!

For those that have been following along with my “Building a Cube 101” series over at Quiet Speculation, the next installment is up today. In it, I whittle down my selections for White instants and sorceries, with some surprising choices!

For those new to the site, I’m building a cube based on today’s Standard environment. Cubes are a ton of fun to build and play, but setting up your first one can be a daunting task. How many creatures? How many spells? For this beginner’s tutorial, I’m using Wizards’ own ratios as found in today’s Standard card pool as a blueprint. Come join us as we build it together!

18
Aug

Announcing Duel Decks: Venser vs Koth!

Visitors to the mothership this morning were greeted with an especially interesting announcement in today’s Magic Arcana- the announcement of the next Duel Decks! Looks like it’s going to be a faceoff between two of the planeswalkers from Scars of Mirrodn- Venser, the Sojourner versus Koth of the Hammer.

Also of note, Wizards will be reversing the release order of the planeswalker and factional Duel Decks. Up until now the factional decks have been released earlier in the year, and planeswalker ones later. Beginning next year with this release, the planeswalker ones will come first.

Read all about it- and check out some new art- over at the Magic Arcana!

17
Aug

Magic 2012: Illusionary Might Review (Part 1 of 2)

There can be little doubt by now that Event Decks are here to stay. With this being the third product release with more scheduled to come, the ‘gateway to competitive play’ design space has been found to be fertile, although Wizards has had to do some adjusting along the way. As expected, we’ve been treated to two different flavours of aggro deck this time around, but each deck has a little twist. The surprise here with Illusionary Might is the deck’s colour, which isn’t one ordinarily associated with its strategy.

In his excellent piece on designing the Event Decks, Zac Hill revealed an interesting rule of thumb Wizards has when crafting them.

As a general rule… we tend to prefer at least one linear, mostly aggressive strategy whose manabase can be made to work with minimal effort. The other strategy will likely be more set-specific and try to play up some interesting block themes. As formats get close to rotating, we’re more likely to try and get one last hurrah out of the previous block’s Constructed All-Star list, whereas earlier in a set’s lifespan we’re more likely to explore themes that have the opportunity to grow more robust with each release.

Welcome to a linear, mostly aggressive strategy. A virtually mono-Blue linear, mostly aggressive strategy. And much like the M12 Intro Pack decks, it is one that inhabits something of a crossroads which allows for tinkering in multiple directions once the times comes to improve the build.

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16
Aug

2010-11 Precon Championships: Round 2 and the Leaderboard

Welcome back to the midweek coverage of the 2010-11 Preconstructed Championships! This past weekend brought us some heated and furious action in the opening round of the Nagle Division as the first eight decks took to the field.

In the all-Dragon opener, Dragons defeated Scorch the World with Dragonfire, while the favoured Knights trounced the Mirrodin Besieged Intro Pack Battle Cries. This sets the stage for a Knights vs Dragons round two, each deck purpose-built to defeat the other. Who will earn victory’s favour and contest for the divisional banner?

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