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24
May

Dragon’s Maze: Strength of Selesnya Review (Part 2 of 2)

With only one Event Deck to choose from, Sam and I took a page out of our reviews for the Premium Deck Series and decided she’d get to have her pick of an Event Deck from the previous set, Gatecrash. Naturally, she went for the ferocious Rally and Rout, the Boros deck, and it was with no small trepidation that I shuffled up and prepared to take my Selesnya to battle. Here are the notes from our engagement.

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24
May

Reads: Meddling Orzhov Power

Happy Friday, on the verge of a three-day weekend no less! The next in my series of Dragon’s Maze Meddlings for Gathering Magic is up today, and this time it’s the Syndicate’s turn in the spotlight!

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22
May

Dragon’s Maze: Strength of Selesnya Review (Part 1 of 2)

In late February of 2011, a new product appeared on the shelves of many friendly, local gaming stores. A new preconstructed product, the Event Decks were aimed at players wishing to get involved in competitive gameplay. They contained seven rare cards, and were available in two flavours- “Kuldotha Red” and Infect. Foor the first time since the product’s debut, we’ve now witnessed a change in the product line.

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21
May

2007-08 Precon Championships: Round 8 and the Leaderboard

We’re on the home stretch now, moving towards the conclusion of the Lauer Division before moving this competition to its exciting climax! Not only did we have furious precon action this past weekend, but we finally had a breakthrough in the Prediction League as well. With one reader now in pole position, will it go right down to the wire?

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20
May

Duels of the Planeswalkers (2009) Expansion Pack 3: Weapons of the Warrior Review (Part 2 of 2)

And here it is, the final playtest of the original Duels of the Planeswalkers from 2009. All seventeen decks have now been featured, and when we circle back to the digital realm we’ll begin looking at the next series. For now, though, I’ve got Sam to pass through as she gives Root of the Firemind a whirl!

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19
May

2007-2008 Precon Championships: Lauer Division (Part 1 of 2)

Come one, come all, to the greatest preconstructed spectacle on Dominaria and all the planes of the multiverse. That’s right, it’s time for the Preconstructed Championships to begin, and what a show we have for you today!

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18
May

Duels of the Planeswalkers (2009) Expansion Pack 3: Weapons of the Warrior Review (Part 1 of 2)

Those who have spent any amount of time reading about Magic from Mark Rosewater are likely to be familiar with the concept of the ‘golden trifecta.’ This is a term he uses to refer to the “three genius ideas that Richard [Garfield] rolled up into one amazing product.” In short, the ‘trifecta’ comprises the collectible trading card structure of the game, the colour pie which gives it definition, and the resource management system of mana, which maintains a level of variance. A great deal of ink can be used up writing about what Garfield got right. Today, we’ll instead be looking at something he got wrong.

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16
May

Duels of the Planeswalkers (2009) Expansion Pack 3: Master of Shadows Review (Part 2 of 2)

Before Sorin was the creator of Avacyn and preserver of Innistrad’s humanity, he was a mono-Black planeswalker who showed up in Zendikar as the plane’s volatility was coming to a head. Today we take his Vampire-themed Duels of the Planeswalkers deck into battle to run it through its paces. Acting as foil is Sam, who’s running the White-weenies-n’-gear brew Weapons of the Warrior.

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16
May

2007-08 Precon Championships: Round 7 and the Leaderboard

It’s a truism we’ve repeated many times, but to again borrow the well-worn expression from football, on any given Sunday, anything can happen. This past weekend saw a succession of unlikely events that only reaffirmed it.

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14
May

Duels of the Planeswalkers (2009) Expansion Pack 3: Master of Shadows Review (Part 1 of 2)

Although Magic is a game filled with larger-than-life characters, it tends to occupy a bit of a fixed position for many of them. Part of this is due to the ever-changing nature of the game, where we seldom get to stay in one place for more than one block at a time. As a result, there’s a tendency towards the two-dimensional, as there just isn’t enough time to show development and personal growth.

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