Conspiracy: Building an Intro Pack
Ever wonder what it’s like to build an Intro Pack? I wondered the same thing, and decided I’d try my hand at it for a set that didn’t come with any: Conspiracy!
My article was in two parts on Gathering Magic.
Part 1: Choosing a color, and narrowing down the rares and themes
Part 2: Building the deck!
As always, if you enjoy seeing more preconstructed Magic content, make sure to leave a note or comment over there letting them know.
Thanks!
The 2014-2015 Preconstructed Deck Championships
If there’s one thing I’ve been looking forward to most since taking Ertai’s Lament out of mothballs, it’s been the Preconstructed Deck Championships. One of the site’s most popular features, the Championships follow a ‘March Madness’ style format, where all of the preconstructed decks of a given season are randomly seeded into one of four divisions, and battle their way to eternal glory. Read more 
Ertai’s Lament Site Update (Plus a Teaser)
Good evening!
Time for another of the periodic “site news” posts about the state of Ertai’s Lament. These tend to be a bit dry, but I like to keep folks informed. As a reward, there’s a little preview teaser at the end that should get a few folks excited. Read more 
Shadows over Innistrad: Vampiric Thirst Review (Part 2 of 2)
I found madness to be one of the more interesting mechanics of Shadows over Innistrad, and pairing it with tribal Vampires seems like a chocolate-meets-peanut-butter win. Of course, to get a sense of how the deck comes together, we’ll need to take it into battle. Joining me at the table is Josh, who’s piloting the Red/White Angelic Fury.
Read more 
Shadows over Innistrad: Horrific Visions Review (Part 2 of 2)
We’re back to round out our coverage of Shadows over Innistrad, with a look a the delirium-filled Horrific Visions. To help test the deck, I’ve enlisted the help of Josh, running the Blue/White Spirits deck, Ghostly Tide. Which deck will emerge victorious? Read more 
The Mystery of the Death Mage
Hey, do you like stories about Magic’s history?
Stories about the odd and the curious and the obscure?
If you answered yes to both, you won’t want to miss my feature today over at Gathering Magic.
If you like these sorts of features, don’t forget to leave a comment to let them know, and happy reading!
Shadows over Innistrad: Unearthed Secrets Review (Part 2 of 2)
Josh is back to help playtest the Shadows over Innistrad decks, and today we’re looking at how investigate performs with Unearthed Secrets. Josh has chosen the Vampires-n-madness duo of Vampiric Thirst. Will he manage to solve the mystery, or will he be become buried in Clues? Read more 
Medding Horrific Visions
Yesterday over on Gathering Magic, my latest Meddling of the delirium-based Horrific Visions deck went up. Delirium proved an intriguing mechanic to Meddle, since you need a delicate balance between different card types to make the most of it. Come check out what I put together!
As always, if you enjoy Preconstructed content on Gathering Magic (and if you’re reading this, there’s probably a pretty good chance that you do), make sure to leave a comment on the article to let them know!
Shadows over Innistrad: Angelic Fury Review (Part 2 of 2)
At last! We’ve had an unprecedented string of deck reviews without their corresponding playtests, but I’ve finally managed to get some games in. Joining me at the table is Josh, a good friend whose previous focus is on more competitive Magic, but has enjoyed the opportunity to playtest some preconstructed Magic as well. For our look at the Red/White Agnelic Fury, he’s opted to pilot the delirium-themed Horrific Visions. Read more 
Battle for Zendikar: Zendikar’s Rage Review (Part 1 of 2)
If you’ve enjoyed fantasy and science fiction, you’ve probably come across Joseph Campbell’s “Hero’s Journey” (also known as the “monomyth“). In studying a number of world mythologies and legends, Campbell found that there was a template that came up in a large number of them. A simple summary might go as follows: a hero goes on a journey or adventure, overcomes adversity, and emerges transformed by the experience. (This is a superb illustration of the principle). This was in fact the template quite deliberately used for The Weatherlight Saga, Magic’s multi-block story arc that kicked off with Tempst (after having the table set with Weatherlight itself).



