
Gatecrash: Simic Synthesis Review (Part 2 of 2)
Life- not unlike guild warfare in Gatecrash- is about the survival of the fittest, and the Simic have a new trick in their quest for biological perfection. Can they evolve past Sam’s Gruul Goliaths, or will the Gruul show who the real apex predator is?

Gatecrash: Simic Synthesis Review (Part 1 of 2)
In the Autumn of 2010, Wizards of the Coast kicked off the Great Designer Search 2. The first one, held four years prior, had proved a tremendous success, and had resulted in the hiring of some tremendous creative talent. It had been won by Alexis Janson, who’s first lead design (Dragon’s Maze) is the third set in Return to Ravnica block. In addition, Wizards also scooped up the runners-up Ken Nagle (who we’ve covered before), Graeme Hopkins, and Mark Globus (who has led design for Magic 2012 as well as the most recent Planechase release). As we touched on in our review of Boros Battalion, this was the “Fourth Age” of Magic design.