
Magic 2010: Presence of Mind Review (Part 2 of 2)
Now three decks in to the Magic 2010 Intro Pack reviews, can we keep the streak going? This has proven to be a much more enjoyable environment than we initially though, with quick-paced games that don’t bog down. To see how the base-Blue Presence of Mind works, Sam challenges me with Nature’s Fury. Force or craft, which prevails?

Magic 2010: Presence of Mind Review (Part 1 of 2)
Thus far in our coverage of Magic 2010, we’ve explored the origin of the set as the first core set release to contain new cards. Up through Tenth Edition, core sets were exclusively reprints of existing cards, and were released once every two years. While this allowed for a rotating collection of reprints to help define the standard metagame, it had more than a few drawbacks as well.