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Mirrodin Besieged: Path of Blight Review (Part 2 of 2)

Coming full circle, we sat down tonight to put Path of Blight to the test against the deck that we kicked off the set’s reviews with, Mirromancy. While the end of the cycle, this was also something of a foreshadowing, as the mothership officially announced the decklists of the upcoming Event Decks today, one of which is an infect build. We’d be back with the poison counters before long, but this was a great chance to see how the set’s progressed since Scars of Mirrodin’s Phyrexian Poison’s overcosted weenie swarm.

Jimi opted to squeeze in behind Mirromancy, the spell-heavy Blue-Red Mirran deck, and here are our notes from the three matches.

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Mirrodin Besieged: Path of Blight Review (Part 1 of 2)

As we begin our final review of Mirrodin Besieged, we have the table farily well set for the ongoing conflict. On the one hand, we have the Mirrans fighting for their very existence using every tool at their disposal. Be it through battle cry and metalcraft (Battle Cries), or heavy-hitting magic (Mirromancy), the line in the sand has clearly been drawn. Staring back from the other side are the Phyrexians, who have brought living weapons and proliferation to bear (Doom Inevitable). But of course, no accounting of the Phyrexians would be comlete without their signature mechanic for the set: infect.

Infect has proven to be quite a volatile addition to Magic’s keyword litany, as it tends to be somewhat polarising in a love-it-or-hate-it kind of way. Some revel in the flavour and the novel challenge of poisoning their opponents to death, a win condition far more feasible now than at any point in the game’s past. Others, however, see it as format-warping, particularly in those with altered life totals such as Commander and Two-Headed Giant. Let’s not even get started on the flap surrounding the Blightsteel Colossus! But like it or not, it’s here to stay, and Path of Blight proudly marches underneath its banner.

If there’s a subtheme to be had in the deck, it’s the seeping corruption that is Phyrexia. Infect was exclusively Black and Green for Scars of Mirrodin, but now having festered right under the noses of the Mirrans, it’s crept into everything. The idea of a Selesnyan-coloured infect deck would have been mindblowing just a few months ago, but here we see the evolution of the block. Gone is the overcosted weenie swarm, and here is something that has… adapted.

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