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10
May
Ruric Thar

Dragon’s Maze: Gruul Siege Review (Part 1 of 2)

When we began our coverage of Return to Ravnica, we focused on a number of themes and mechanics that gave the set a sense of cohesion from the original to the latest iteration. One of the greatest of these wasn’t a particular mechanic so much as it was a much more fundamental innovation- the very guild system itself.

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9
May
GatheringMagic

Dragon’s Maze Meddlings and a New Giveaway!

Hey folks! May of you may recall the series of Meddlings I’ve written for Gathering Magic, first one per set and starting with Return to Ravnica an article for every deck. We’re back with a new article going up for each of the five Dragon’s Maze Intro Packs, and today we kick off the latest series with Simic Domination!

This time around, we’re adding a little twist. Head on over and check it out, and let me know what you think!

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8
May
Teysa, Envoy of Ghosts

Dragon’s Maze: Orzhov Power Review (Part 2 of 2)

Next in our sights if the deck of the Church of Deals, the Orzhov Syndicate! Dragon’s Maze is back with another take on the extort mechanic, and we’re keen to see how it measures up both against its competition as well as its hallowed lineage. To give it a worthy sparring partner, Sam’s back piloting Azorius Authority. Which will prevail, the law or the contract?

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7
May
2007-08 Championships

2007-08 Precon Championships: Round 6 and the Leaderboard

After a slight bump in the road, the Preconstructed Championships are back on track. It will take much more than a hetic week to sideline the power and the glory of a season’s worth of precon decks battling it out with eternal glory and supremacy, as they look to scribe their name in the book of champions.

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6
May
Gift of Orzhova

Dragon’s Maze: Orzhov Power Review (Part 1 of 2)

As we discussed n our last review, with the guild mechanics all making an encore performance there wasn’t a great deal of room for mechanical innovation. While fuse was able to strike a balance between the limitations of the set’s design space and the need for a new mechanic to help ‘sell the set,’ it wasn’t the only new innovation to the set- just the most obvious one.

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6
May
2007-08 Championships

2007-2008 Precon Championships: Turian Division (Part 1 of 2)

Welcome to the opening day of Forsythe Conference action! While the Preconstructed Championships are well underway, we’ve thus far been watching the Rosewater Conference unfold. Now, while Evincar’s Tyranny from Tenth Edition rests up for the battle against the Goblins from Duel Decks: Elves vs Goblins to decide which of the two is going to the Grand Final, we turn our attention to the other half of the field.

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4
May
Rakdos Guildgate

Dragon’s Maze: Rakdos Revelry Review (Part 2 of 2)

The stuffy prelates of the Orzhov Syndicate are about to have their collars unbuttoned- the carnival is here! To test the Rakdos Revelry deck, I’m joined by Sam who’s opted to use Orzhov Power. Let the games begin!

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3
May
2007-08 Championships

2007-08 Precon Championships: Round 5 and the Leaderboard

For the past three years or so that we’ve run Ertai’s Lament, we’ve done a pretty good job of not letting the events of life get in the way of publishing on schedule. That said, while we’ve still managed to post our deck reviews apace, something fell by the wayside this past week. As many of you know, Jimi is expecting twins, and this past week has given us a dreadful scare. Still, an ultrasound today revealed that “Moose and Squirrel” are coming along just fine, and our worst fears have been unfounded. Splendid news, but it does show where our focus has been this past week.

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2
May
Exava

Dragon’s Maze: Rakdos Revelry Review (Part 1 of 2)

Preconstructed Magic occupies a curous place in the pantheon of Magic formats. On the face of it, it bears the hallmarks of COnstructed. After all, one might wryly observe, you can’t have “preconstructed” without “constructed.” They might not be the world-beating decks that come to mind when you talk about the “standard environment,” which has a pulse and pace all its own, but nevertheless they are sixty-card constructions crafted from a particular card pool. Still, it’s hard to escape the feeling that there’s an element of Limited in here, too.

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30
Apr
Gyre Sage

Dragon’s Maze: Simic Domination Review (Part 2 of 2)

Next stop on our tour of the Intro Packs of Dragon’s Maze is the Simic Combine! With their new evolve mechanic they’re back for a second go, and standing in their way is the dark carnival of the Rakdos. Sam’s shuffled and ready to go, but which guild will come out on top?

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